A turn-based, asynchronous board game set in space.
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A bullet hell co-op shooter, based off of Norse mythology.
A GPU based Ray-tracer I wrote, allowing the arbitrary redefinition of space.
(Mostly lame) games made for Android.
Games made for the 48 hour Ludum Dare game jam.
What if every time you booted up a game, the story was different?
An interactive comic, with persistent decisions in the style of Mass Effect/The Walking Dead
A 3D Tower-defense action game.
A UDK-based mod.
A 2D Flash game made with some friends.
A flashlight that reveals new realities.
Voxel Terrain Engine written in C++ and OpenGL.
The fifth attempt at making Star of Doom.
The fourth attempt at making Star of Doom.
The third attempt at making Star of Doom.
The second attempt at making Star of Doom.
The original attempt at making Star of Doom.