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Game Engines

       Frameworks to build on.



A Real-Time Non-Euclidean Ray-tracer

A GPU based Ray-tracer I wrote, allowing the arbitrary redefinition of space.

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PoyBox Engine

A flexible 3D engine written for Python-Ogre.

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Solaris Machinae Engine

A open-source versitile 2D game engine with a scene editor.

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Voxel Terrain Engine

Voxel Terrain Engine written in C++ and OpenGL.

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Pyramid 3D Game Engine

A 3D scripting-based game engine. I still reuse code from this today.

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Cow Moostache 2D Game Engine

A game engine that I made in sixth grade.

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